The Best and Worst Customer Service from Business Week
"Why are some companies champs when it comes to providing customer
service and others, well, chumps? We've created this forum to encourage
readers to share their most recent customer service experiences—good or
bad. And if your experience wasn't good, tell us how you resolved the
situation. So join in!"
Clearly just launched but potentially a good source of stories, but why not harvest your own...? Here's personal reputation management from Rapleaf - and outsourcing your customer service to your customers at Getsatisfaction - ( Via ).
More great research mojo... from Sense Worldwide
An example of one of the current crop of emerging research tools to engage with users on their terms, allowing them control to contribute when and where they wish.
This time Sense Worldwide want your night time party tales - I love to party , following the I love my format. Just complete 10 quick questions and your name will appear at the end of the book they're producing! The 'I love my chair' book's available on lulu is small and rather nice.
Nice when we share tools and methods don't you think?
Engine give us insights into the tools and methods they use when designing services. I particularly like the look of Desktop Walkthroughs. Why not give it a try and let them know how it works out?
Apple get it right... designing for specific activities, not demographics
Again from Business Week; Apple's approach isn't about targeting hipsters, says Donald A. Norman, a professor at Northwestern University and author of The Design of Future Things.
Rather, the company's design genius lies in its dedication to making
simple, elegant devices for specific activities, not demographic types,
he says. Its early markets were learning and publishing; now they're
creativity and entertainment. "The proper way to design is not to
target an individual type of customer. You want 100 million customers,"
says Norman.
If they're so good, What should Apple do next?
Business Week asked an eclectic group of analysts,
designers, innovators, educators, and marketing experts for their
opinions on what products, services, and experiences Apple might set
its sights on next. Predictably, suggestions ran the gamut from the
highly improbable—a ride on the Apple subway anyone?








Aha! Your myPhone, David could well be slightly different from my myPhone which I'm sure would be different again from my sister's myPhone.
What I'm excited about is Mass Customisation and that to me, is what 'myPhone' really talks to and, I believe, could be the next innovation around devices.
We've done it for cars, for houses, for Suits, for most PCs for ages; so why not cell phones?
Want a higher res camera? No problem. Trade the radio for a few more pre-loaded games? OK. A larger memory, certainly if you're willing to pay (I am). Want me to pre-load all your settings? Sure. Non-slip rubbery finish? Why not. Slide out 'real' keyboard like David Armano? You bet.
So yes, flippery apart, mass customised 'myPhones' would be a great - no more 'almost the perfect phone'.
Can't wait ;-)
Which seemed to get a thumbs up.
Now if we build a little further on this and consider the service / experience angle by looking at the key differences between a service and a product.
For a Product, Mass Customisation is a major undertaking requiring a new product strategy, tooling, and marketing. For success, especially financial you might be looking at starting from the ground up (like Mymeusli) or not making any money at all. I think the auto industry is an example of having provided a good degree of Mass Customisation from the early days. Lego is showing success with Lego Factory.
For a Service, the very fact that our experiences of the service are all individual and different, that our needs, inputs and outputs are all different, points to services having Mass Customisation at their very heart. It's absolutely not 'cookie cutter' or production line like a product. In fact the very best services pride themselves on being able to match individual needs. If you think about Air travel (a classic Service) each and every aspect is customisable, from routes, flight duration, booking, checkin, take off, cost, class, seat, meals etc. etc. again within certain limits (like the auto makers) and of course our individual experience (what we take away) will differ.
But what do you think?
Is product going in the direction of service and experience?